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@ -31,9 +31,9 @@ include_directories(
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/usr/include/glm
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../../third_party
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../../third_party/behaviac/inc
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../../third_party/recastnavigation/Recast/Include
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../../third_party/recastnavigation/Detour/Include
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../../third_party/recastnavigation/DetourTileCache/Include
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../../third_party/recastnavigation_v1.6.0/Recast/Include
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../../third_party/recastnavigation_v1.6.0/Detour/Include
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../../third_party/recastnavigation_v1.6.0/DetourTileCache/Include
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behaviac_generated/types
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behaviac_generated/types/internal
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.
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@ -53,15 +53,15 @@ aux_source_directory(../../third_party/f8/f8
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SRC_LIST
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)
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aux_source_directory(../../third_party/recastnavigation/Recast/Source
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aux_source_directory(../../third_party/recastnavigation_v1.6.0/Recast/Source
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SRC_LIST
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)
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aux_source_directory(../../third_party/recastnavigation/Detour/Source
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aux_source_directory(../../third_party/recastnavigation_v1.6.0/Detour/Source
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SRC_LIST
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)
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aux_source_directory(../../third_party/recastnavigation/DetourTileCache/Source
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aux_source_directory(../../third_party/recastnavigation_v1.6.0/DetourTileCache/Source
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SRC_LIST
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)
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@ -998,6 +998,9 @@ void CallFuncBuff::ClearSummonHero()
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{
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int hero_id = meta->_int_buff_param2;
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float hero_num = meta->GetBuffParam3(this);
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if (hero_id == 9011) {
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a8::XPrintf("ClearSummonHero 9011\n", {});
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}
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owner->RemoveSurplusHero(hero_id, hero_num);
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}
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@ -32,6 +32,10 @@
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#include "mt/Map.h"
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#include "mt/MobaRoom.h"
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#define BOOST_STACKTRACE_USE_ADDR2LINE
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#include <boost/stacktrace.hpp>
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#include <iostream>
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Hero::Hero():Creature()
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{
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++PerfMonitor::Instance()->entity_num[ET_Hero];
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@ -44,6 +48,11 @@ Hero::Hero():Creature()
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Hero::~Hero()
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{
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if (GetHeroMeta()->id() == 9011) {
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a8::XPrintf("DestoryHero 9011\n", {});
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std::cout << boost::stacktrace::stacktrace();
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int i = 0;
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}
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SetDestorying();
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DetachFromMaster();
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if (agent_) {
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@ -481,7 +481,11 @@ bool MapInstance::Raycast(const glm::vec3& start, const glm::vec3& end,
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float t = 0;
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int npolys;
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memset(hit_normal_, 0, sizeof(hit_normal_));
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#if 1
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status = navmesh_query_->newRaycast(666, startRef, spos, epos, &filter, &t, hit_normal_, polys_, &npolys, MAX_POLYS);
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#else
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status = navmesh_query_->raycast(startRef, spos, epos, &filter, &t, hit_normal_, polys_, &npolys, MAX_POLYS);
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#endif
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if (!dtStatusSucceed(status)) {
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#ifdef MYDEBUG
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abort();
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@ -773,7 +777,11 @@ bool MapInstance::RaycastEx(const glm::vec3& start, const glm::vec3& end,
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float t = 0;
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int npolys;
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memset(hit_normal_, 0, sizeof(hit_normal_));
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#if 1
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status = navmesh_query_->newRaycast(666, startRef, spos, epos, &filter, &t, hit_normal_, polys_, &npolys, MAX_POLYS);
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#else
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status = navmesh_query_->raycast(startRef, spos, epos, &filter, &t, hit_normal_, polys_, &npolys, MAX_POLYS);
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#endif
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if (!dtStatusSucceed(status)) {
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#ifdef MYDEBUG
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abort();
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@ -124,6 +124,17 @@ void Movement::CalcTargetPos(float distance)
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glm::vec3 hit_point;
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owner_->room->map_instance->Scale(start);
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owner_->room->map_instance->Scale(end);
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#if 0
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if (owner_->IsPlayer()) {
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start.x = 302.209595;
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start.y = 6.18993711;
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start.z = 49.6232567;
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end.x = 308.426758;
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end.y = 6.18993711;
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end.z = 44.5886955;
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}
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#endif
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bool ret = owner_->room->map_instance->RaycastEx(start, end, hit_point, hit_result,
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point.same_polys_flags, point.spec_polys, exclude_flags);
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if (ret) {
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@ -897,6 +897,10 @@ Hero* Room::CreateHero(Creature* master,
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int team_id,
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int obj_uniid)
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{
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if (meta->id() == 9011) {
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a8::XPrintf("CreateHero 9011\n", {});
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int i = 0;
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}
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if (obj_uniid > 0) {
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if (GetEntityByUniId(obj_uniid)) {
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abort();
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@ -32,7 +32,7 @@ void PlayerMgr::Init()
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account_id_hash_[hum->GetAccountId()] = hum;
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socket_id_hash_[hum->GetSocketId()] = hum;
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++count;
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if (count >= 3) {
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if (count >= 300) {
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f8::Timer::Instance()->DeleteCurrentTimer();
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}
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}
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