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@ -79,12 +79,23 @@ behaviac::EBTStatus AndroidAgent::DoRandomWalk()
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return behaviac::BT_FAILURE;
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return behaviac::BT_FAILURE;
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}
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}
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std::weak_ptr<EventHandlerPtr> handler = GetOwner()->GetTrigger()->AddListener
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(
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kAttacked,
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[this] (const std::vector<std::any>& args)
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{
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Creature* c = std::any_cast<Creature*>(args.at(0));
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FireEvent("OnAttacked", c->GetUniId(), c->room->GetFrameNo());
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});
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return StartCoroutine
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return StartCoroutine
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(
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(
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[this] ()
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[this, handler] ()
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{
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{
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if (GetOwner()->GetMoveHelper()->GetPathSize() <= 0) {
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if (GetOwner()->GetMoveHelper()->GetPathSize() <= 0) {
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status_ = behaviac::BT_SUCCESS;
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if (!handler.expired()) {
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GetOwner()->GetTrigger()->RemoveEventHandler(handler);
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}
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return behaviac::BT_SUCCESS;
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return behaviac::BT_SUCCESS;
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} else {
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} else {
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return behaviac::BT_RUNNING;
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return behaviac::BT_RUNNING;
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@ -109,14 +120,24 @@ behaviac::EBTStatus AndroidAgent::DoRandomShot()
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a8::Vec2 shot_dir = dir;
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a8::Vec2 shot_dir = dir;
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GetOwner()->Shot(shot_dir, shot_ok, 0, 0);
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GetOwner()->Shot(shot_dir, shot_ok, 0, 0);
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std::weak_ptr<EventHandlerPtr> handler = GetOwner()->GetTrigger()->AddListener
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(
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kAttacked,
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[this] (const std::vector<std::any>& args)
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{
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Creature* c = std::any_cast<Creature*>(args.at(0));
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FireEvent("OnAttacked", c->GetUniId(), c->room->GetFrameNo());
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});
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long long last_frameno = GetOwner()->room->GetFrameNo();
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long long last_frameno = GetOwner()->room->GetFrameNo();
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return StartCoroutine
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return StartCoroutine
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(
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(
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[this, last_frameno] ()
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[this, last_frameno, handler] ()
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{
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{
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if (GetOwner()->room->GetFrameNo() - last_frameno > SERVER_FRAME_RATE * 3) {
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if (GetOwner()->room->GetFrameNo() - last_frameno > SERVER_FRAME_RATE * 3) {
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status_ = behaviac::BT_SUCCESS;
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if (!handler.expired()) {
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GetOwner()->GetTrigger()->RemoveEventHandler(handler);
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}
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return behaviac::BT_SUCCESS;
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return behaviac::BT_SUCCESS;
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} else {
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} else {
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bool shot_ok = false;
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bool shot_ok = false;
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