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0e1917a672
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@ -5,6 +5,7 @@
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#include "battledatacontext.h"
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#include "creature.h"
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#include "glmhelper.h"
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#include "room.h"
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#include "mt/Skill.h"
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#include "mt/SkillNumber.h"
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@ -29,6 +30,59 @@ public:
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result = context_.buff->skill_meta->_number_meta->GetAttrByIdx(idx);
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return std::make_shared<a8::lisp::Value>(a8::lisp::Atom(result));
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});
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RegisterCProc
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(
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"buff.get_buff_var",
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[this] (const a8::lisp::List& params) -> std::shared_ptr<a8::lisp::Value>
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{
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double result = 0;
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if (params->size() != 1) {
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abort();
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}
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a8::lisp::Atom atom = std::any_cast<a8::lisp::Atom>(params->at(0)->value);
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int idx = atom.val;
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result = context_.buff->buff_vars->at(idx);
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return std::make_shared<a8::lisp::Value>(a8::lisp::Atom(result));
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});
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RegisterCProc
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(
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"entity.get_pos_x",
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[this] (const a8::lisp::List& params) -> std::shared_ptr<a8::lisp::Value>
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{
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a8::lisp::Atom atom = std::any_cast<a8::lisp::Atom>(params->at(0)->value);
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Entity* e = context_.buff->owner->room->GetEntityByUniId(atom.val);
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if (!e) {
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abort();
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}
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double result = e->GetPos().GetX();
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return std::make_shared<a8::lisp::Value>(a8::lisp::Atom(result));
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});
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RegisterCProc
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(
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"entity.get_pos_y",
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[this] (const a8::lisp::List& params) -> std::shared_ptr<a8::lisp::Value>
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{
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a8::lisp::Atom atom = std::any_cast<a8::lisp::Atom>(params->at(0)->value);
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Entity* e = context_.buff->owner->room->GetEntityByUniId(atom.val);
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if (!e) {
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abort();
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}
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double result = e->GetPos().GetY();
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return std::make_shared<a8::lisp::Value>(a8::lisp::Atom(result));
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});
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RegisterCProc
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(
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"entity.get_pos_z",
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[this] (const a8::lisp::List& params) -> std::shared_ptr<a8::lisp::Value>
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{
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a8::lisp::Atom atom = std::any_cast<a8::lisp::Atom>(params->at(0)->value);
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Entity* e = context_.buff->owner->room->GetEntityByUniId(atom.val);
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if (!e) {
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abort();
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}
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double result = e->GetPos().GetZ();
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return std::make_shared<a8::lisp::Value>(a8::lisp::Atom(result));
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});
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RegisterCProc
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(
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"myself.get_hero_atk",
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