From 83a49df2cf510fa91331b117d5007657a205681d Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Tue, 3 Jan 2023 18:33:07 +0800 Subject: [PATCH] 1 --- server/gameserver/bornpoint.cc | 4 ++-- server/gameserver/shot.cc | 3 +++ 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/server/gameserver/bornpoint.cc b/server/gameserver/bornpoint.cc index 3d4ee90c..9fc63cb5 100644 --- a/server/gameserver/bornpoint.cc +++ b/server/gameserver/bornpoint.cc @@ -6,9 +6,9 @@ Position BornPoint::RandPoint() const { Position pos; #if 1 - pos.x = 1061.000000000000; + pos.x = 5120.000000000000; pos.y = 1.542470574379; - pos.z = 1716.000000000000; + pos.z = 5120.000000000000; #else pos.x = 1219.634277343750; pos.z = 1549.267578125000; diff --git a/server/gameserver/shot.cc b/server/gameserver/shot.cc index 20999e3a..dd8f35a3 100644 --- a/server/gameserver/shot.cc +++ b/server/gameserver/shot.cc @@ -215,6 +215,9 @@ static void InternalCreateBullet(BulletInfo& bullet_info) #endif } bullet_uniid = bullet_uniid ? bullet_uniid : c->room->AllocUniid(); + #ifdef DEBUG + a8::XPrintf("CreateBullet uniid:%d frameno:%d\n", {bullet_uniid, c->room->GetFrameNo()}); + #endif #ifdef DEBUG if (c->IsPlayer()) { a8::XPrintf("bullet_born_pos:%f,%f,%f bullet_dir:%f,%f,%f pos:%f,%f,%f\n",