This commit is contained in:
aozhiwei 2022-12-27 13:30:53 +08:00
parent 959a04156d
commit 83d2d6d05c

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@ -845,11 +845,7 @@ void Creature::DoSkill(int skill_id,
curr_skill_ = skill; curr_skill_ = skill;
playing_skill = true; playing_skill = true;
context_dir = skill_dir_; context_dir = skill_dir_;
// 999 context_pos = GetMutablePos().AddGlmVec3(skill_dir_ * skill_distance_);
#if 1
#else
context_pos = GetPos() + skill_dir_ * skill_distance_;
#endif
CurrentSkill()->last_use_frameno = room->GetFrameNo(); CurrentSkill()->last_use_frameno = room->GetFrameNo();
skill->LockCastPhase(); skill->LockCastPhase();
if (CurrentSkill()->meta->skill_target() == kST_Self if (CurrentSkill()->meta->skill_target() == kST_Self