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@ -1194,7 +1194,9 @@ void Room::UpdateGas()
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OnGameOver();
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}
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} else {
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if (!IsGameOver() && alive_count_ <= MAX_TEAM_NUM && GetAliveTeamNum() <= 1) {
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if (!IsGameOver() &&
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alive_count_ <= MAX_TEAM_NUM &&
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GetAliveTeamNum() <= 1) {
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game_over_ = true;
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game_over_frameno_ = GetFrameNo();
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OnGameOver();
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