diff --git a/server/bin/gameserver/test_config/zone1/node1/httpproxy.cluster.json b/server/bin/gameserver/test_config/zone1/node1/httpproxy.cluster.json index 3b13396f..c4f41077 100644 --- a/server/bin/gameserver/test_config/zone1/node1/httpproxy.cluster.json +++ b/server/bin/gameserver/test_config/zone1/node1/httpproxy.cluster.json @@ -1,5 +1,5 @@ [ { -"url": "http://127.0.0.1:8321/webapp/index.php?c=Proxy&a=get" +"url": "http://127.0.0.1:8321/webapp/index.php" } ] diff --git a/server/gameserver/commands.cc b/server/gameserver/commands.cc index cf0187ef..5fa66dde 100644 --- a/server/gameserver/commands.cc +++ b/server/gameserver/commands.cc @@ -412,6 +412,7 @@ void Player::_CMExecCommand(f8::MsgHdr* hdr, const cs::CMExecCommand& msg) } else if (cmd == "fast_forward") { room->GMFastForward(); } else if (cmd == "last_pickup") { +#ifdef MYDEBUG SendDebugMsg(a8::Format("拾取道具: 距离当前时间(毫秒):%d 数量:%d", { (room->GetFrameNo() - last_interaction_frameno_) * FRAME_RATE_MS, @@ -443,6 +444,7 @@ void Player::_CMExecCommand(f8::MsgHdr* hdr, const cs::CMExecCommand& msg) obj_uniid, item_id, })); +#endif } SendDebugMsg("道具拾取: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<"); } else if (cmd == "winexp" && cmds.size() >= 1) {