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@ -91,7 +91,7 @@ static float CalcSpeedRateIn(list_head* head)
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}
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}
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s_speed_ratein_list.clear();
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return result;
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return result - 1.0f;
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}
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static bool IsMulCalc(int attr_id)
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@ -352,22 +352,26 @@ void Ability::RecalcAttrRuduce(int attr_id)
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} else {
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return;
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}
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list_head* pos = nullptr;
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list_head* next = nullptr;
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float new_val = 0.0f;
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bool inited = false;
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list_for_each_safe(pos, next, head) {
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AttrAddition* e = list_entry(pos,
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AttrAddition,
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entry);
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if (IsMulCalc(attr_id)) {
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if (!inited) {
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new_val = 1;
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inited = true;
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if (attr_id == kHAT_vSpeedRateIn) {
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new_val = CalcSpeedRateIn(head);
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} else {
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list_head* pos = nullptr;
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list_head* next = nullptr;
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bool inited = false;
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list_for_each_safe(pos, next, head) {
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AttrAddition* e = list_entry(pos,
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AttrAddition,
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entry);
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if (IsMulCalc(attr_id)) {
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if (!inited) {
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new_val = 1;
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inited = true;
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}
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new_val *= 1 + e->value;
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} else {
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new_val += e->value;
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}
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new_val *= 1 + e->value;
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} else {
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new_val += e->value;
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}
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}
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if (IsValidHumanAttr(attr_id)) {
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@ -3498,7 +3498,7 @@ float Creature::InternalGetSpeed()
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ruduce = std::max(ruduce, GetAbility()->GetAttrRuduce(kHAT_vSpeedRateIn));
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#endif
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float rate = addition + ruduce;
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finaly_speed *= 1.0f + std::min(mt::Param::s().speed_rate_max, rate / mt::Param::s().speed_rf);
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finaly_speed *= 1.0f + rate;
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#ifdef MYDEBUG
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if (IsPlayer() && finaly_speed > 500) {
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a8::XPrintf("player speed:%f\n", {finaly_speed});
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