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@ -1132,6 +1132,11 @@ void Human::FillSMGameOver(cs::SMGameOver& msg)
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}
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}
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*msg.mutable_settlement() = *p->settlement;
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*msg.mutable_settlement() = *p->settlement;
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}
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}
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#ifdef MYDEBUG
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if (IsPlayer()) {
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a8::XPrintf("SMGameOver:%s\n", {f8::PbToJson(&msg)});
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}
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#endif
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}
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}
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void Human::SendNewBieEnd()
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void Human::SendNewBieEnd()
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