This commit is contained in:
aozhiwei 2022-12-26 16:34:48 +08:00
parent 79cace8b7b
commit 87fa593a36
18 changed files with 62 additions and 52 deletions

View File

@ -94,8 +94,8 @@ namespace mt
shot_speed_ /= 20.0f;
aiming_speed_ /= 20.0f;
move_speed4_ /= 20.0f;
reload_speed_ / 20.0f;
useitem_speed_ / 20.0f;
reload_speed_ /= 20.0f;
useitem_speed_ /= 20.0f;
}
}
}

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@ -1,6 +1,7 @@
#include "precompile.h"
#include "mt/Map.h"
#include "mt/SafeArea.h"
IMPL_TABLE(mt::Map)
@ -124,12 +125,10 @@ namespace mt
if (!IsPveMap() && safearea_list.empty()) {
A8_ABORT();
}
for (int area_type : safearea_list) {
#if 0
if (!MetaMgr::Instance()->GetSafeAreaByType(area_type)) {
for (const int area_type : safearea_list) {
if (!mt::SafeArea::GetByType(area_type)) {
A8_ABORT();
}
#endif
}
}
}

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@ -91,6 +91,9 @@ namespace mt
[dir] ()
{
f8::ReadCsvMetaFile(dir + T::table_name, T::raw_list);
T dummy;
a8::reflect::Class* cls = dummy.GetClass();
a8::reflect::Field* pk_field = cls->GetFieldByName(T::prim_key);
int id = 0;
for (auto item : T::raw_list) {
switch (T::table_type) {
@ -101,13 +104,21 @@ namespace mt
break;
case 1:
{
long long key = 0.0f;
long long key = cls->GetFieldValueAsInt64
(
pk_field,
(((char*)item)) + pk_field->offset
);
T::id_hash[key] = item;
}
break;
case 2:
{
std::string key = "";
std::string key = cls->GetFieldValueAsString
(
pk_field,
(((char*)item)) + pk_field->offset
);
T::name_hash[key] = item;
}
break;

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@ -59,7 +59,7 @@ namespace mtb
std::string random_move_idle_time_;
std::string random_move_time_;
int attack_range_ = 0;
int attack_rate_ = 0.0f;
float attack_rate_ = 0.0f;
int ai_mode_ = 0;
int ai_kind_ = 0;
std::string param1_;

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@ -29,7 +29,7 @@ namespace mtb
int id_ = 0;
std::string start_point_;
std::string end_point_;
int plane_speed_ = 0.0f;
float plane_speed_ = 0.0f;
int weight_ = 0;
int map_id_ = 0;

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@ -31,7 +31,7 @@ namespace mtb
int appear_time_ = 0;
std::string bomb_id_;
std::string raid_wave_;
int rad_ = 0.0f;
float rad_ = 0.0f;
public:
std::bitset<6> __flags__;

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@ -86,8 +86,8 @@ namespace mtb
std::string buff_param3_;
std::string buff_param4_;
std::string buff_param5_;
int duration_time_ = 0.0f;
int buff_valueup_ = 0.0f;
float duration_time_ = 0.0f;
float buff_valueup_ = 0.0f;
std::string immune_buffeffect_list_;
std::string post_remove_action_;
int only_server_ = 0;

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@ -167,17 +167,17 @@ namespace mtb
int group_num_ = 0;
int is_luck_ = 0;
std::string bullet_born_offset_;
int bullet_angle_ = 0.0f;
float bullet_angle_ = 0.0f;
std::string name_;
int rad_ = 0.0f;
int rad2_ = 0.0f;
float rad_ = 0.0f;
float rad2_ = 0.0f;
int buffid_ = 0;
int drop_id_ = 0;
int explosion_effect_ = 0;
std::string param1_;
std::string param2_;
int reloadtype_ = 0;
int recoil_force_ = 0.0f;
float recoil_force_ = 0.0f;
int missiles_time_ = 0;
int heroid_ = 0;
std::string launch_dev_;
@ -187,9 +187,9 @@ namespace mtb
int through_teammate_ = 0;
std::string text_icon_;
std::string special_damage_type_;
int max_oil_ = 0.0f;
int average_oil_ = 0.0f;
int atk_mech_ = 0.0f;
float max_oil_ = 0.0f;
float average_oil_ = 0.0f;
float atk_mech_ = 0.0f;
int use_scene_ = 0;
int ispenetrate_ = 0;
int is_penetrate_thing_ = 0;
@ -202,8 +202,8 @@ namespace mtb
int bullet_consume_type_ = 0;
std::string inventory_slot_;
int _inventory_slot_ = 0;
int critical_ = 0.0f;
int cri_damage_ = 0.0f;
float critical_ = 0.0f;
float cri_damage_ = 0.0f;
int shootfire_ = 0;
std::string hit_buff_;
int auto_trace_ = 0;

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@ -26,12 +26,12 @@ namespace mtb
protected:
int top_ = 0.0f;
int ranked_topx_ = 0.0f;
int kills_topx_ = 0.0f;
int hero_topx_ = 0.0f;
int weapon_topx_ = 0.0f;
int survival_topx_ = 0.0f;
float top_ = 0.0f;
float ranked_topx_ = 0.0f;
float kills_topx_ = 0.0f;
float hero_topx_ = 0.0f;
float weapon_topx_ = 0.0f;
float survival_topx_ = 0.0f;
public:
std::bitset<6> __flags__;

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@ -19,7 +19,7 @@ namespace mtb
protected:
int kill_num_ = 0;
int parameter_ = 0.0f;
float parameter_ = 0.0f;
public:
std::bitset<2> __flags__;

View File

@ -53,8 +53,8 @@ namespace mtb
int map_id_ = 0;
std::string template_list_;
std::string map_name_;
int map_width_ = 0.0f;
int map_height_ = 0.0f;
float map_width_ = 0.0f;
float map_height_ = 0.0f;
std::string airdrops_;
int terminator_airdrop_ = 0;
int player_ = 0;
@ -67,7 +67,7 @@ namespace mtb
int init_gas_ring_ = 0;
std::string airraids_;
std::string car_num_limit_;
int scale_ = 0.0f;
float scale_ = 0.0f;
public:
std::bitset<18> __flags__;

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@ -93,8 +93,8 @@ namespace mtb
int height_ = 0;
int width_ = 0;
int hp_ = 0;
int damage_ = 0.0f;
int damage_dia_ = 0.0f;
float damage_ = 0.0f;
float damage_dia_ = 0.0f;
std::string drop_;
int is_door_ = 0;
int is_house_ = 0;

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@ -113,9 +113,9 @@ namespace mtb
protected:
int id_ = 0;
int move_offset_x_ = 0.0f;
int move_offset_y_ = 0.0f;
int radius_ = 0.0f;
float move_offset_x_ = 0.0f;
float move_offset_y_ = 0.0f;
float radius_ = 0.0f;
int move_speed_ = 0;
int jump_speed_ = 0;
int move_speed3_ = 0;
@ -135,9 +135,9 @@ namespace mtb
int revive_time_ = 0;
std::string name_;
int normal_skill_ = 0;
int hit_offset_x_ = 0.0f;
int hit_offset_y_ = 0.0f;
int hit_radius_ = 0.0f;
float hit_offset_x_ = 0.0f;
float hit_offset_y_ = 0.0f;
float hit_radius_ = 0.0f;
std::string ai_script_;
std::string init_buffs_;
int default_weapon_ = 0;
@ -151,16 +151,16 @@ namespace mtb
int hp_ = 0;
int damage_ = 0;
int defence_ = 0;
int crit_atk_ = 0.0f;
int crit_atk_ratio_ = 0.0f;
int miss_ = 0.0f;
int miss_damage_ruduce_ = 0.0f;
float crit_atk_ = 0.0f;
float crit_atk_ratio_ = 0.0f;
float miss_ = 0.0f;
float miss_damage_ruduce_ = 0.0f;
int skill1list_ = 0;
int skill2list_ = 0;
int skill3list_ = 0;
int hp_ratio_ = 0.0f;
int damage_ratio_ = 0.0f;
int defence_ratio_ = 0.0f;
float hp_ratio_ = 0.0f;
float damage_ratio_ = 0.0f;
float defence_ratio_ = 0.0f;
public:
std::bitset<49> __flags__;

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@ -21,7 +21,7 @@ namespace mtb
protected:
int rank_ = 0;
int parameter_ = 0.0f;
float parameter_ = 0.0f;
int drop_ = 0;
public:

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@ -37,7 +37,7 @@ namespace mtb
int rad_ = 0;
int wait_time_ = 0;
int shrink_speed_ = 0;
int hurt_ = 0.0f;
float hurt_ = 0.0f;
int type_ = 0;
int x1_ = 0;
int y1_ = 0;

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@ -76,7 +76,7 @@ namespace mtb
int skill_cd_ = 0;
int skill_target_ = 0;
std::string buff_list_;
int skill_distance_ = 0.0f;
float skill_distance_ = 0.0f;
int cold_time_up_ = 0;
int max_times_ = 0;
int phase1_time_offset_ = 0;

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@ -51,7 +51,7 @@ namespace mtb
std::string time_;
std::string cd_;
int buff_id_ = 0;
int buff_time_ = 0.0f;
float buff_time_ = 0.0f;
int explosion_effect_ = 0;
public:

2
third_party/a8 vendored

@ -1 +1 @@
Subproject commit 36d83c3303f5b4a9c1c389c1a5b7f95ac8d858dd
Subproject commit 11f2866aded2d25354dc35d2cf091b0da01ae724