1
This commit is contained in:
commit
8801f4c7d1
@ -373,7 +373,7 @@ void Human::DecHP(float dec_hp, int killer_id, const std::string killer_name, in
|
||||
kPropDmgShow,
|
||||
GetUniId(),
|
||||
real_dmg_out,
|
||||
0,
|
||||
dmg_bp,
|
||||
killer->GetUniId(),
|
||||
true);
|
||||
if (IsPlayer()) {
|
||||
@ -383,7 +383,7 @@ void Human::DecHP(float dec_hp, int killer_id, const std::string killer_name, in
|
||||
kPropDmgShow,
|
||||
GetUniId(),
|
||||
real_dmg_out,
|
||||
0,
|
||||
dmg_bp,
|
||||
killer->GetUniId(),
|
||||
true);
|
||||
}
|
||||
@ -396,7 +396,7 @@ void Human::DecHP(float dec_hp, int killer_id, const std::string killer_name, in
|
||||
kPropDmgShow,
|
||||
GetUniId(),
|
||||
real_dmg_out,
|
||||
0,
|
||||
dmg_bp,
|
||||
killer->AsHero()->master.Get()->GetUniId(),
|
||||
true);
|
||||
}
|
||||
@ -407,7 +407,7 @@ void Human::DecHP(float dec_hp, int killer_id, const std::string killer_name, in
|
||||
kPropDmgShow,
|
||||
GetUniId(),
|
||||
real_dmg_out,
|
||||
0,
|
||||
dmg_bp,
|
||||
killer->AsHero()->master.Get() ?
|
||||
killer->AsHero()->master.Get()->GetUniId() : killer->GetUniId(),
|
||||
true);
|
||||
@ -2326,9 +2326,11 @@ void Human::OnBulletHit(IBullet* bullet)
|
||||
GetTrigger()->Attacked(bullet->GetSender().Get());
|
||||
if (!dead && (bullet->IsBomb() || bullet->GetSender().Get()->team_id != team_id)) {
|
||||
float finaly_dmg = 0;
|
||||
int dmg_bp = 0;
|
||||
if (bullet->GetSkillMeta() && SkillHelper::ProcBulletDmg(bullet, this, finaly_dmg)) {
|
||||
} else {
|
||||
finaly_dmg = bullet->GetSender().Get()->GetNetData()->CalcDmg(this, bullet);
|
||||
int dmg_bp = bullet->GetSender().Get()->GetNetData()->GetDmgBp();
|
||||
}
|
||||
if (bullet->GetSender().Get()->IsHuman()) {
|
||||
bullet->GetSender().Get()->AsHuman()->stats->damage_amount_out += finaly_dmg;
|
||||
@ -2356,7 +2358,7 @@ void Human::OnBulletHit(IBullet* bullet)
|
||||
bullet->GetPassenger().Get()->GetName(),
|
||||
dmg_out,
|
||||
0,
|
||||
0);
|
||||
dmg_bp);
|
||||
bullet->GetSender().Get()->GetTrigger()->DmgOut(this, dmg_out);
|
||||
if (bullet->GetSender().Get() &&
|
||||
!bullet->GetSender().Get()->dead &&
|
||||
@ -2404,7 +2406,7 @@ void Human::OnBulletHit(IBullet* bullet)
|
||||
bullet->GetSender().Get()->GetName(),
|
||||
dmg_out,
|
||||
0,
|
||||
0);
|
||||
dmg_bp);
|
||||
#if 0
|
||||
if (bullet->GetSender().Get()->IsEntityType(ET_Hero)) {
|
||||
a8::XPrintf("被炮塔打出血 %f %f %f\n", {GetHP(), GetMaxHP(), dmg_out});
|
||||
|
@ -412,4 +412,14 @@ namespace mt
|
||||
}
|
||||
}
|
||||
|
||||
int Param::GetCritEffect(float E)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
int Param::GetBlockEffect(float E)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -149,6 +149,9 @@ namespace mt
|
||||
int nature_recover_hp_interval = 1;
|
||||
float nature_recover_hp_rate = 0.1f;
|
||||
|
||||
std::vector<float> block_effect_range;
|
||||
std::vector<float> crit_effect_range;
|
||||
|
||||
std::vector<std::shared_ptr<RankMatchConf>> rank_mode_confs;
|
||||
};
|
||||
static void StaticPostInit();
|
||||
@ -162,6 +165,8 @@ namespace mt
|
||||
static const RankMatchConf* GetRankModeConfByHeroLv(int hero_lv);
|
||||
static const RankMatchConf* GetRankModeConfByRoomType(int room_type);
|
||||
static int RandHeroLv(int room_type);
|
||||
static int GetCritEffect(float E);
|
||||
static int GetBlockEffect(float E);
|
||||
private:
|
||||
static S s_;
|
||||
};
|
||||
|
@ -2252,9 +2252,8 @@ void Team::FillSMGameOver(cs::SMGameOver& msg)
|
||||
member->set_sex(hum->sex);
|
||||
member->set_hero_id(hum->meta->id());
|
||||
member->set_dead(hum->dead);
|
||||
Skin* skin = hum->GetSkinByIdx(0);
|
||||
if (skin) {
|
||||
member->set_skin_id(skin->skin_id);
|
||||
if (hum->GetNetData()->GetSkinId() != 0) {
|
||||
member->set_skin_id(hum->GetNetData()->GetSkinId());
|
||||
}
|
||||
member->set_is_mvp(0);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user