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@ -188,7 +188,7 @@ void Player::InternalUpdate(int delta_time)
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if (GetMovement()->IsFindPath()) {
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moving = true;
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}
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#if 0
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#if 1
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if (moving) {
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UpdateMoving();
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}
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@ -262,9 +262,11 @@ void Player::InternalUpdate(int delta_time)
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if (throw_bomb) {
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UpdateThrowBomb();
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}
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#if 0
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if (moving) {
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UpdateMoving();
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}
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#endif
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}
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}
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