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@ -37,8 +37,6 @@
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const int SHUA_RANGE = 580;
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const int SHUA_RANGE = 580;
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const int FIRST_AREA_ID = 30001;
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static long long RoomXGetTickCount(void* context)
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static long long RoomXGetTickCount(void* context)
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{
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{
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Room* room = (Room*)context;
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Room* room = (Room*)context;
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@ -3314,7 +3312,6 @@ void Room::FillObjectPositions(Human* hum, cs::SMUpdate& msg)
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p->set_obj_uniid(pair.second->GetUniId());
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p->set_obj_uniid(pair.second->GetUniId());
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TypeConvert::ToPb(pair.second->GetPos(), p->mutable_pos());
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TypeConvert::ToPb(pair.second->GetPos(), p->mutable_pos());
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TypeConvert::ToPb(pair.second->GetAttackDir(), p->mutable_dir());
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TypeConvert::ToPb(pair.second->GetAttackDir(), p->mutable_dir());
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p->set_race((int)pair.second->GetRace());
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}
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}
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}
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}
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}
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}
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