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@ -1842,13 +1842,7 @@ void Room::AddObjectLater(RoomEntity* entity)
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void Room::OnGameOver()
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{
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for (auto& pair : human_hash_) {
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#if 1
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pair.second->SendGameOver();
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#else
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if (IsGameOver() && game_over_frameno_ == GetFrameNo()) {
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pair.second->SendGameOver();
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}
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#endif
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}
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int param1 = 1;
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xtimer.SetIntervalEx
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