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@ -85,16 +85,14 @@ void Android::Update(int delta_time)
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}
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}
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#ifdef MYDEBUG
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if (room->BattleStarted()) {
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if (!dead &&
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room->debug_params.find(119) != room->debug_params.end()) {
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BeKill(VP_Gas,
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TEXT("battle_server_killer_gas", "毒圈"),
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VW_Gas,
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VP_Gas,
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TEXT("battle_server_killer_gas", "毒圈"));
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a8::UnSetBitFlag(status, CS_Disable);
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}
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if (!dead &&
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room->debug_params.find(119) != room->debug_params.end()) {
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BeKill(VP_Gas,
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TEXT("battle_server_killer_gas", "毒圈"),
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VW_Gas,
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VP_Gas,
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TEXT("battle_server_killer_gas", "毒圈"));
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a8::UnSetBitFlag(status, CS_Disable);
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}
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#endif
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InternalUpdate(delta_time);
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@ -86,6 +86,15 @@ void Player::_CMExecCommand(f8::MsgHdr* hdr, const cs::CMExecCommand& msg)
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} else if (cmd == "chiji") {
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#if MYDEBUG
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room->debug_params[119] = 1;
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room->xtimer.SetTimeoutEx
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(1,
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[this] (int event, const a8::Args* args)
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{
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if (a8::TIMER_EXEC_EVENT == event) {
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room->GetIncubator()->ShowHand();
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}
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},
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&xtimer_attacher);
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#endif
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} else if (cmd == "add_hp") {
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if (cmds.size() > 1) {
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@ -252,7 +252,11 @@ void Incubator::AutoAllocAndroid()
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case GasWaiting:
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case GasMoving:
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{
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#if 1
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if (!hold_humans_.empty() && hold_humans_.size() > 0) {
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#else
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if (!hold_humans_.empty() && hold_humans_.size() > 6) {
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#endif
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Human* hum = hold_humans_[0];
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if (room->GetGasData().GetGasMode() == GasWaiting &&
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hold_humans_.size() > 1 &&
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@ -2252,6 +2252,10 @@ int Room::InitWithMobaBattle(long ip_saddr, int socket_handle, std::shared_ptr<c
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moba_teams.push_back(team);
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return true;
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});
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if (moba_teams.size() < 1 ||
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moba_teams.size() > 2) {
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abort();
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}
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p->TraverseMemberList
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(
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[p, msg, ip_saddr, socket_handle] (MobaMember* m) -> bool
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