This commit is contained in:
aozhiwei 2023-06-30 17:50:14 +08:00
parent 6349a9b5b8
commit 8c5fa57ef4
3 changed files with 3 additions and 0 deletions

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@ -100,6 +100,7 @@ class Creature : public MoveableEntity
int max_armor_shield = 0;
int level = 1;
int hero_level = 1;
int revive_count = 0;
Weapon second_weapon;
glm::vec3 skill_pos;

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@ -49,6 +49,7 @@ namespace mt
s_.rank_mode_min_player = GetIntParam("rank_mode_min_player", 3);
s_.downed_switch = GetIntParam("downed_switch", 0);
s_.bullet_through_wall_check = GetIntParam("bullet_through_wall_check", 1);
s_.revive_count = GetIntParam("revive_count", 1);
#if 1
{
std::string point = GetStringParam("newbie_room_born_point", "3471.3662:6.8399:5268.6240");

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@ -120,6 +120,7 @@ namespace mt
int downed_switch = 0;
int bullet_through_wall_check = 1;
int revive_count = 1;
};
static void StaticPostInit();
static const S& s() { return s_; };