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@ -4,10 +4,16 @@
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#include "debugcmd.h"
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#include "cs_proto.pb.h"
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#include "player.h"
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#include "app.h"
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static bool EnableDebug()
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{
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return App::Instance()->instance_id == 6;
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}
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void DebugCmd::CreateSphere(Creature* c, float x, float y, float z)
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{
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if (c->IsPlayer()) {
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if (c->IsPlayer() && EnableDebug()) {
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cs::SMDebugCmd msg;
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msg.set_cmd("create_sphere");
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msg.add_params(x);
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@ -10,6 +10,7 @@
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#include "car.h"
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#include "trigger.h"
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#include "buff.h"
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#include "debugcmd.h"
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#include "mt/Param.h"
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#include "mt/Hero.h"
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@ -236,6 +237,14 @@ static void InternalCreateBullet(BulletInfo& bullet_info)
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});
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}
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#endif
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#ifdef DEBUG
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DebugCmd::CreateSphere(c,
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bullet_info.bullet_born_pos.x,
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bullet_info.bullet_born_pos.y,
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bullet_info.bullet_born_pos.z);
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#endif
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c->room->frame_event.AddBullet
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(bullet_uniid,
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c->GetWeakPtrRef(),
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