diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index c27337cf..8a29131e 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -2564,9 +2564,10 @@ void Human::ProcLootWeapon(AddItemDTO& dto) return; } weapon->weapon_id = dto.item_id; - weapon->ammo = 0; weapon->meta = dto.item_meta; + weapon->ammo = 0; weapon->Recalc(); + weapon->ammo = weapon->GetClipVolume(this); AutoLoadingBullet(); if (switch_gun) { SetCurrWeapon(weapon);