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@ -4065,6 +4065,12 @@ void Room::CalcMvp()
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[this, &max_kill, &max_assist, &max_damage, &max_recover, &max_level, &max_alive]
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(Human* hum) mutable -> bool
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{
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max_kill += hum->stats->kills;
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max_assist += hum->stats->assist;
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max_damage += hum->stats->damage_amount_out;
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max_recover += hum->stats->heal_amount;
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max_level += hum->GetHeroLevel();
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max_alive += hum->stats->alive_time / 1000;
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return true;
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});
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@ -4097,7 +4103,7 @@ void Room::CalcMvp()
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float recover_sco = 0.0f;
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{
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if (max_recover > 0) {
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float recover = hum->stats->damage_amount_out;
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float recover = hum->stats->heal_amount;
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recover_sco = (param1 - param0) / (max_recover - 0) * (recover - 0) + param0;
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}
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}
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