diff --git a/server/gameserver/ability.cc b/server/gameserver/ability.cc index 5b93e349..01a5b05a 100644 --- a/server/gameserver/ability.cc +++ b/server/gameserver/ability.cc @@ -561,7 +561,7 @@ float Ability::GetAttrRate(int attr_id) } } -AttrAdditionHandle Ability::AddAttr(int attr_id, float rate) +AttrAdditionHandle Ability::AddAttrAddition(int attr_id, float rate) { if (IsValidHumanAttr(attr_id) || IsValidHumanVirtualAttr(attr_id)) { @@ -587,7 +587,7 @@ void Ability::RemoveAttrAddition(AttrAdditionHandle handle) } } -AttrRuduceHandle Ability::DecAttr(int attr_id, float rate) +AttrRuduceHandle Ability::AddAttrRuduce(int attr_id, float rate) { if (IsValidHumanAttr(attr_id) || IsValidHumanVirtualAttr(attr_id)) { diff --git a/server/gameserver/ability.h b/server/gameserver/ability.h index 751058cb..6bbbba43 100644 --- a/server/gameserver/ability.h +++ b/server/gameserver/ability.h @@ -72,9 +72,9 @@ class Ability float GetAttrAbs(int attr_id); float GetAttrRate(int attr_id); - AttrAdditionHandle AddAttr(int attr_id, float rate); + AttrAdditionHandle AddAttrAddition(int attr_id, float rate); void RemoveAttrAddition(AttrAdditionHandle handler); - AttrRuduceHandle DecAttr(int attr_id, float rate); + AttrRuduceHandle AddAttrRuduce(int attr_id, float rate); void RemoveAttrRuduce(AttrRuduceHandle handler); void RecalcAttrAddition(int attr_id); void RecalcAttrRuduce(int attr_id);