diff --git a/server/gameserver/incubator.cc b/server/gameserver/incubator.cc index 37d83781..749fc9f2 100644 --- a/server/gameserver/incubator.cc +++ b/server/gameserver/incubator.cc @@ -19,6 +19,7 @@ #include "mt/PveGeminiContent.h" #include "mt/Text.h" #include "mt/SafeArea.h" +#include "mt/SafeAreaSafePoint.h" void Incubator::Init() { @@ -493,7 +494,6 @@ void Incubator::NextWave() void Incubator::ShowHand() { #ifdef DEBUG - glm::vec3 center; if (hold_humans_.empty()) { return; } @@ -503,9 +503,6 @@ void Incubator::ShowHand() glm::vec3 point = glm::vec3(room->GetGasData().new_area_meta->GetLastArea()->x1(), 6.0f, room->GetGasData().new_area_meta->GetLastArea()->y1()); -#ifdef DEBUG - center = point; -#endif Global::Instance()->verify_set_pos = 1; hum->GetMutablePos().FromGlmVec3(point); Global::Instance()->verify_set_pos = 0; @@ -535,15 +532,4 @@ void Incubator::ShowHand() }, &room->xtimer_attacher_); hold_humans_.clear(); -#ifdef DEBUG1 - room->TraversePlayerList - ( - [this, center] (Player* hum) - { - hum->GetMutablePos().FromGlmVec3(center); - a8::XPrintf("showhand %f %f %f\n", {center.x, center.y, center.z}); - room->grid_service->MoveCreature(hum); - hum->GetMovement()->ClearPath(); - }); -#endif }