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@ -47,7 +47,6 @@ behaviac::EBTStatus AndroidAgent::DoIdle(int min_time, int max_time)
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Creature* c = std::any_cast<Creature*>(args.at(0));
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Creature* c = std::any_cast<Creature*>(args.at(0));
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*last_attacker = c->GetWeakPtrRef();
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*last_attacker = c->GetWeakPtrRef();
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*last_attacked_frameno = c->room->GetFrameNo();
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*last_attacked_frameno = c->room->GetFrameNo();
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//FireEvent("OnAttacked", c->GetUniId(), c->room->GetFrameNo());
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});
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});
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return StartCoroutine
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return StartCoroutine
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@ -63,9 +62,12 @@ behaviac::EBTStatus AndroidAgent::DoIdle(int min_time, int max_time)
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return behaviac::BT_SUCCESS;
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return behaviac::BT_SUCCESS;
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}
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}
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},
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},
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[this, last_attacker, last_attacked_frameno] (bool& has_event)
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[this, last_attacker, last_attacked_frameno] (bool is_test, bool& has_event)
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{
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{
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has_event = last_attacker->Get() ? true : false;
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if (!is_test && has_event) {
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FireEvent("OnAttacked", last_attacker->Get()->GetUniId(), *last_attacked_frameno);
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}
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},
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},
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"CoIdle"
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"CoIdle"
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);
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);
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@ -109,7 +111,7 @@ behaviac::EBTStatus AndroidAgent::DoRandomWalk()
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return behaviac::BT_RUNNING;
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return behaviac::BT_RUNNING;
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}
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}
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},
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},
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[this] (bool& has_event)
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[this] (bool is_test, bool& has_event)
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{
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{
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},
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},
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@ -159,7 +161,7 @@ behaviac::EBTStatus AndroidAgent::DoRandomShot()
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return behaviac::BT_RUNNING;
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return behaviac::BT_RUNNING;
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}
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}
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},
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},
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[this] (bool& has_event)
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[this] (bool is_test, bool& has_event)
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{
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{
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},
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},
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@ -201,7 +203,7 @@ behaviac::EBTStatus AndroidAgent::DoAttack()
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return behaviac::BT_RUNNING;
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return behaviac::BT_RUNNING;
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}
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}
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},
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},
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[this] (bool& has_event)
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[this] (bool is_test, bool& has_event)
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{
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{
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},
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},
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@ -267,7 +269,7 @@ behaviac::EBTStatus AndroidAgent::DoPursuit()
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return behaviac::BT_RUNNING;
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return behaviac::BT_RUNNING;
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}
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}
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},
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},
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[this] (bool& has_event)
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[this] (bool is_test, bool& has_event)
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{
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{
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},
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},
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@ -27,11 +27,11 @@ void BaseAgent::Exec()
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behaviac::EBTStatus status = f8::BtMgr::Instance()->BtExec(this);
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behaviac::EBTStatus status = f8::BtMgr::Instance()->BtExec(this);
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if (status == behaviac::BT_RUNNING && event_cb_) {
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if (status == behaviac::BT_RUNNING && event_cb_) {
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bool has_event = false;
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bool has_event = false;
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event_cb_(has_event);
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event_cb_(true, has_event);
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if (has_event) {
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if (has_event) {
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status_= behaviac::BT_INVALID;
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status_= behaviac::BT_INVALID;
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runing_cb_ = nullptr;
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runing_cb_ = nullptr;
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event_cb_(has_event);
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event_cb_(false, has_event);
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}
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}
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}
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}
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}
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}
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@ -62,7 +62,7 @@ behaviac::EBTStatus BaseAgent::DoRunningCb()
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}
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}
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behaviac::EBTStatus BaseAgent::StartCoroutine(std::function<behaviac::EBTStatus()> cb,
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behaviac::EBTStatus BaseAgent::StartCoroutine(std::function<behaviac::EBTStatus()> cb,
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std::function<void(bool&)> event_cb,
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std::function<void(bool, bool&)> event_cb,
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const char* name)
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const char* name)
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{
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{
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#ifdef DEBUG
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#ifdef DEBUG
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@ -136,7 +136,7 @@ behaviac::EBTStatus BaseAgent::CoAttackTarget(int target_id)
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}
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}
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return behaviac::BT_RUNNING;
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return behaviac::BT_RUNNING;
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},
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},
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[this] (bool& has_event)
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[this] (bool is_test, bool& has_event)
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{
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{
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},
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},
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@ -27,7 +27,7 @@ public:
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protected:
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protected:
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behaviac::EBTStatus DoRunningCb();
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behaviac::EBTStatus DoRunningCb();
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behaviac::EBTStatus StartCoroutine(std::function<behaviac::EBTStatus()> cb,
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behaviac::EBTStatus StartCoroutine(std::function<behaviac::EBTStatus()> cb,
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std::function<void(bool&)> event_cb,
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std::function<void(bool, bool&)> event_cb,
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const char* name);
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const char* name);
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protected:
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protected:
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@ -38,7 +38,7 @@ protected:
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#endif
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#endif
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behaviac::EBTStatus status_= behaviac::BT_SUCCESS;
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behaviac::EBTStatus status_= behaviac::BT_SUCCESS;
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std::function<behaviac::EBTStatus()> runing_cb_;
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std::function<behaviac::EBTStatus()> runing_cb_;
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std::function<void(bool&)> event_cb_;
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std::function<void(bool, bool&)> event_cb_;
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private:
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private:
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Creature* owner_ = nullptr;
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Creature* owner_ = nullptr;
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