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@ -92,6 +92,14 @@ namespace mt
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s_.performance_score_weight_BR.push_back(a8::XValue(str).GetDouble());
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}
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}
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{
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std::string tmp_str = GetStringParam("performance_score_weight_circuit", "");
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std::vector<std::string> strings;
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a8::Split(tmp_str, strings, '|');
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for (auto& str : strings) {
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s_.performance_score_weight_circuit.push_back(a8::XValue(str).GetDouble());
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}
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}
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{
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std::string tmp_str = GetStringParam("block_effect_range", "");
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std::vector<std::string> strings;
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@ -132,6 +140,10 @@ namespace mt
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s_.battle_hint_view_range = GetIntParam("battle_hint_view_range", s_.battle_hint_view_range);
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s_.battle_hint_broadcast_range = GetIntParam("battle_hint_broadcast_range", s_.battle_hint_broadcast_range + 800);
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s_.circuit_score_mult_constant = GetIntParam("circuit_score_mult_constant", s_.circuit_score_mult_constant);
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s_.circuit_score_shift_constant = GetIntParam("circuit_score_shift_constant", s_.circuit_score_shift_constant);
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s_.circuit_battle_cooldown = GetIntParam("circuit_battle_cooldown", s_.circuit_battle_cooldown);
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s_.circuit_rank_score_min = GetIntParam("circuit_rank_score_min", s_.circuit_rank_score_min);
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#ifdef MYDEBUG
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s_.match_team_time = 6;
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s_.match_robot_time = 5;
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@ -34,6 +34,11 @@ namespace mt
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int pickup_weapon_replace_type = 0;
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std::vector<float> performance_score_weight_4V4;
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std::vector<float> performance_score_weight_BR;
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std::vector<float> performance_score_weight_circuit;
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float circuit_score_mult_constant = 0.0f;
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float circuit_score_shift_constant = 0.0f;
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float circuit_battle_cooldown = 0.0f;
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float circuit_rank_score_min = 0.0f;
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int downed_relive_recover_hp = 0;
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