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@ -3021,9 +3021,10 @@ std::shared_ptr<std::set<int>> Creature::CalcReporterList(const mt::Equip* weapo
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case IS_RPG:
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{
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float nearest_distance = FLT_MAX;
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Creature* nearest_hum = nullptr;
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TraverseCreatures
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(
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[] (Creature*c, bool& stop)
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[nearest_distance, nearest_hum] (Creature*c, bool& stop) mutable
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{
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if (!c->IsHuman()) {
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return;
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@ -3034,6 +3035,15 @@ std::shared_ptr<std::set<int>> Creature::CalcReporterList(const mt::Equip* weapo
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if (c->dead) {
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return;
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}
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float distance = std::fabs(c->GetPos().GetX() - c->GetPos().GetX()) + std::fabs(c->GetPos().GetZ() - c->GetPos().GetZ());
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if (c->IsPlayer()) {
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if (c->AsHuman()->socket_handle) {
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if (distance < nearest_distance) {
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nearest_distance = distance;
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nearest_hum = c;
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}
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}
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}
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});
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}
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break;
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