This commit is contained in:
aozhiwei 2024-02-02 16:03:59 +08:00
parent 3588c93f0e
commit 99dfdb022a

View File

@ -959,20 +959,21 @@ Human* Room::GetWatchWarTarget(Human* hum)
std::vector<Human*> players;
std::vector<Human*> humans;
for (auto& pair : human_hash_) {
if (pair.first != hum->GetUniId() &&
!pair.second->dead &&
!a8::HasBitFlag(pair.second->status, CS_Disable)) {
if (pair.second->IsOb()) {
continue;
}
if (pair.second->IsPlayer()) {
players.push_back(pair.second);
} else {
humans.push_back(pair.second);
}
}
}
TraverseHumanList
(
[hum, &players, &humans] (Human* ele_hum) -> bool
{
if (ele_hum->GetUniId() != hum->GetUniId() &&
!ele_hum->dead &&
!a8::HasBitFlag(ele_hum->status, CS_Disable)) {
if (ele_hum->IsPlayer()) {
players.push_back(ele_hum);
} else {
humans.push_back(ele_hum);
}
}
return true;
});
Human* target = nullptr;
if (!players.empty()) {