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@ -1,5 +1,7 @@
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#include "precompile.h"
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#include <a8/collision.h>
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#include "buff/callfunc.h"
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#include "creature.h"
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@ -183,6 +185,11 @@ void CallFuncBuff::Activate()
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PlayFlyEffect();
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}
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break;
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case BuffCallFunc_e::kSpecCenterRangeHoldBuff:
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{
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SpecCenterRangeHoldBuff();
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}
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break;
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default:
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{
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}
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@ -992,145 +999,7 @@ void CallFuncBuff::SummonCarSpecPoint()
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void CallFuncBuff::RangeHoldBuff()
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{
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if (owner->dead) {
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return;
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}
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struct InnerObject
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{
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CreatureWeakPtr c;
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std::vector<int> buff_uniids;
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void OnEnter()
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{
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}
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void OnLeave()
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{
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}
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};
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auto context = A8_MAKE_ANON_STRUCT_SHARED
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(
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std::map<int, InnerObject> in_human_infos;
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);
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auto on_enter =
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[this, context] (Creature* hum)
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{
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if (context->in_human_infos.find(hum->GetUniId()) != context->in_human_infos.end()) {
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abort();
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}
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InnerObject o;
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o.c = hum->GetWeakPtrRef();
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if (owner->team_id == hum->team_id) {
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for (int buff_id : meta->_buff_param3_int_list) {
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o.buff_uniids.push_back(hum->TryAddBuff(GetCaster().Get(), buff_id, skill_meta));
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}
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} else {
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for (int buff_id : meta->_buff_param4_int_list) {
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o.buff_uniids.push_back(hum->TryAddBuff(GetCaster().Get(), buff_id, skill_meta));
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}
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}
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context->in_human_infos[hum->GetUniId()] = o;
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context->in_human_infos[hum->GetUniId()].OnEnter();
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};
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auto on_stay =
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[this, context] (Creature* hum)
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{
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};
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auto on_leave =
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[this, context] (Creature* hum)
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{
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auto itr = context->in_human_infos.find(hum->GetUniId());
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if (itr == context->in_human_infos.end()) {
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abort();
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}
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for (int buff_uniid : itr->second.buff_uniids) {
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hum->RemoveBuffByUniId(buff_uniid);
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}
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itr->second.OnLeave();
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};
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auto check_cb =
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[this, context, on_enter, on_stay, on_leave]
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()
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{
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float range = meta->GetBuffParam2(this);
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std::set<Creature*> hit_humans;
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owner->room->TraverseAliveHumanList
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(
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[this, range, &hit_humans] (Human* hum) mutable
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{
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if (Collision::CheckCC(owner, owner->GetRadius(),
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hum, range)) {
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hit_humans.insert(hum);
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}
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return true;
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});
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std::vector<Human*> leave_humans;
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for (auto& pair : context->in_human_infos) {
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if (hit_humans.find(pair.second.c.Get()) == hit_humans.end()) {
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on_leave(pair.second.c.Get()->AsHuman());
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leave_humans.push_back(pair.second.c.Get()->AsHuman());
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}
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}
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for (Human* hum : leave_humans) {
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context->in_human_infos.erase(hum->GetUniId());
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}
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for (Creature* hum : hit_humans) {
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if (context->in_human_infos.find(hum->GetUniId()) ==
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context->in_human_infos.end()) {
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on_enter(hum);
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on_stay(hum);
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} else {
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on_stay(hum);
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}
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}
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};
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auto check_timer = owner->room->xtimer.SetIntervalWpEx
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(
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SERVER_FRAME_RATE,
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[this, context, on_enter, on_stay, on_leave, check_cb]
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(int event, const a8::Args* args) mutable
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{
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if (a8::TIMER_EXEC_EVENT == event) {
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check_cb();
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}
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},
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&owner->xtimer_attacher);
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auto clear_func =
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[this, context, check_timer] () mutable
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{
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if (!check_timer.expired()) {
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owner->room->xtimer.Delete(check_timer);
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}
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for (auto& pair : context->in_human_infos) {
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for (int buff_uniid : pair.second.buff_uniids) {
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if (pair.second.c.Get()) {
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pair.second.c.Get()->RemoveBuffByUniId(buff_uniid);
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}
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}
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}
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context->in_human_infos.clear();
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};
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{
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event_handlers_.push_back(owner->GetTrigger()->AddListener
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(
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kDieEvent,
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[this, clear_func] (const a8::Args& args) mutable
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{
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clear_func();
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}
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));
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deactivate_cb_ =
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[this, clear_func] () mutable
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{
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clear_func();
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};
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}
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}
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void CallFuncBuff::PlayFlyEffect()
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@ -1215,3 +1084,156 @@ void CallFuncBuff::LispEval()
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}
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}
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}
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void CallFuncBuff::SpecCenterRangeHoldBuff()
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{
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}
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void CallFuncBuff::InternalRangeHoldBuff(std::function<bool(glm::vec3&)> get_center_func)
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{
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if (owner->dead) {
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return;
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}
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struct InnerObject
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{
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CreatureWeakPtr c;
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std::vector<int> buff_uniids;
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void OnEnter()
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{
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}
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void OnLeave()
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{
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}
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};
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auto context = A8_MAKE_ANON_STRUCT_SHARED
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(
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std::map<int, InnerObject> in_human_infos;
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);
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auto on_enter =
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[this, context] (Creature* hum)
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{
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if (context->in_human_infos.find(hum->GetUniId()) != context->in_human_infos.end()) {
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abort();
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}
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InnerObject o;
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o.c = hum->GetWeakPtrRef();
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if (owner->team_id == hum->team_id) {
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for (int buff_id : meta->_buff_param3_int_list) {
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o.buff_uniids.push_back(hum->TryAddBuff(GetCaster().Get(), buff_id, skill_meta));
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}
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} else {
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for (int buff_id : meta->_buff_param4_int_list) {
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o.buff_uniids.push_back(hum->TryAddBuff(GetCaster().Get(), buff_id, skill_meta));
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}
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}
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context->in_human_infos[hum->GetUniId()] = o;
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context->in_human_infos[hum->GetUniId()].OnEnter();
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};
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auto on_stay =
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[this, context] (Creature* hum)
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{
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};
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auto on_leave =
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[this, context] (Creature* hum)
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{
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auto itr = context->in_human_infos.find(hum->GetUniId());
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if (itr == context->in_human_infos.end()) {
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abort();
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}
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for (int buff_uniid : itr->second.buff_uniids) {
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hum->RemoveBuffByUniId(buff_uniid);
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}
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itr->second.OnLeave();
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};
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auto check_cb =
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[this, context, on_enter, on_stay, on_leave, get_center_func]
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()
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{
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float range = meta->GetBuffParam2(this);
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std::set<Creature*> hit_humans;
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owner->room->TraverseAliveHumanList
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(
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[this, range, &hit_humans, &get_center_func] (Human* hum) mutable
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{
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glm::vec3 center;
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if (get_center_func(center)) {
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if (a8::IntersectCylinderCylinder
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(
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center, owner->GetRadius(), 10,
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hum->GetPos().ToGlmVec3(), range, 10
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)) {
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hit_humans.insert(hum);
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}
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}
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return true;
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});
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std::vector<Human*> leave_humans;
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for (auto& pair : context->in_human_infos) {
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if (hit_humans.find(pair.second.c.Get()) == hit_humans.end()) {
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on_leave(pair.second.c.Get()->AsHuman());
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leave_humans.push_back(pair.second.c.Get()->AsHuman());
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}
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}
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for (Human* hum : leave_humans) {
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context->in_human_infos.erase(hum->GetUniId());
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}
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for (Creature* hum : hit_humans) {
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if (context->in_human_infos.find(hum->GetUniId()) ==
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context->in_human_infos.end()) {
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on_enter(hum);
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on_stay(hum);
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} else {
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on_stay(hum);
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}
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}
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};
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auto check_timer = owner->room->xtimer.SetIntervalWpEx
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(
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SERVER_FRAME_RATE,
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[this, context, on_enter, on_stay, on_leave, check_cb]
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(int event, const a8::Args* args) mutable
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{
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if (a8::TIMER_EXEC_EVENT == event) {
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check_cb();
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}
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},
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&owner->xtimer_attacher);
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auto clear_func =
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[this, context, check_timer] () mutable
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{
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if (!check_timer.expired()) {
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owner->room->xtimer.Delete(check_timer);
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}
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for (auto& pair : context->in_human_infos) {
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for (int buff_uniid : pair.second.buff_uniids) {
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if (pair.second.c.Get()) {
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pair.second.c.Get()->RemoveBuffByUniId(buff_uniid);
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}
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}
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}
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context->in_human_infos.clear();
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};
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{
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event_handlers_.push_back(owner->GetTrigger()->AddListener
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(
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kDieEvent,
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[this, clear_func] (const a8::Args& args) mutable
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{
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clear_func();
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}
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));
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deactivate_cb_ =
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[this, clear_func] () mutable
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{
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clear_func();
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};
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}
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}
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@ -34,6 +34,7 @@ A8_DECLARE_CLASS_ENUM(BuffCallFunc_e, int,
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kRangeHoldBuff = 34,
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kPlayFlyEffect = 35,
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kLispEval = 36,
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kSpecCenterRangeHoldBuff = 37,
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);
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@ -67,6 +68,9 @@ class CallFuncBuff : public Buff
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void RangeHoldBuff();
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void PlayFlyEffect();
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void LispEval();
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void SpecCenterRangeHoldBuff();
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void InternalRangeHoldBuff(std::function<bool(glm::vec3&)> get_center_func);
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float hold_param2_ = 0.0;
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Weapon* hold_weapon_ = nullptr;
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