From 9c07d43b09ecb5a8fcb0de5e47768047c45dbabe Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Thu, 15 Aug 2024 16:14:15 +0800 Subject: [PATCH] 1 --- server/robotserver/android_agent.cc | 6 ------ server/robotserver/handlermgr.cc | 3 --- server/robotserver/player.cc | 15 --------------- server/robotserver/player.h | 3 --- 4 files changed, 27 deletions(-) diff --git a/server/robotserver/android_agent.cc b/server/robotserver/android_agent.cc index 864740eb..498e676f 100644 --- a/server/robotserver/android_agent.cc +++ b/server/robotserver/android_agent.cc @@ -198,13 +198,7 @@ behaviac::EBTStatus AndroidAgent::CoJoin() msg.set_server_id(6); msg.set_team_uuid(""); msg.set_account_id(owner_->GetAccountId()); - msg.set_team_mode(2); msg.set_proto_version(cs::ProtoVersion); - msg.set_auto_fill(1); - msg.set_name(""); - msg.set_avatar_url(""); - msg.set_mapid(2001); - msg.set_hero_id(30800); //weapons msg.set_session_id(owner_->GetSessionId()); owner_->SendMsg(msg); diff --git a/server/robotserver/handlermgr.cc b/server/robotserver/handlermgr.cc index 4f04778d..424fb602 100644 --- a/server/robotserver/handlermgr.cc +++ b/server/robotserver/handlermgr.cc @@ -58,7 +58,6 @@ void HandlerMgr::RegisterNetMsgHandlers() RegisterNetMsgHandler(&gsmsghandler, &Player::_SMReconnect); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMWatchWar); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMLeave); - RegisterNetMsgHandler(&gsmsghandler, &Player::_SMMatchCancel); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMJoinedNotify); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMMapInfo); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMUpdate); @@ -72,9 +71,7 @@ void HandlerMgr::RegisterNetMsgHandlers() RegisterNetMsgHandler(&gsmsghandler, &Player::_SMSysPiaoMsg); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMShowCountdown); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMShowTeamUI); - RegisterNetMsgHandler(&gsmsghandler, &Player::_SMUpdateMatchInfo); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMGetItemNotify); - RegisterNetMsgHandler(&gsmsghandler, &Player::_SMMatchMemberMsgNotify); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMPvePassWave); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMTeamMarkTargetPosList); RegisterNetMsgHandler(&gsmsghandler, &Player::_SMDebugCmd); diff --git a/server/robotserver/player.cc b/server/robotserver/player.cc index adbf60e3..97ecb275 100644 --- a/server/robotserver/player.cc +++ b/server/robotserver/player.cc @@ -134,11 +134,6 @@ void Player::_SMLeave(f8::MsgHdr* hdr, const cs::SMLeave& msg) f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)}); } -void Player::_SMMatchCancel(f8::MsgHdr* hdr, const cs::SMMatchCancel& msg) -{ - f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)}); -} - void Player::_SMJoinedNotify(f8::MsgHdr* hdr, const cs::SMJoinedNotify& msg) { //f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)}); @@ -206,21 +201,11 @@ void Player::_SMShowTeamUI(f8::MsgHdr* hdr, const cs::SMShowTeamUI& msg) f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)}); } -void Player::_SMUpdateMatchInfo(f8::MsgHdr* hdr, const cs::SMUpdateMatchInfo& msg) -{ - f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)}); -} - void Player::_SMGetItemNotify(f8::MsgHdr* hdr, const cs::SMGetItemNotify& msg) { f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)}); } -void Player::_SMMatchMemberMsgNotify(f8::MsgHdr* hdr, const cs::SMMatchMemberMsgNotify& msg) -{ - f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)}); -} - void Player::_SMPvePassWave(f8::MsgHdr* hdr, const cs::SMPvePassWave& msg) { f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)}); diff --git a/server/robotserver/player.h b/server/robotserver/player.h index b260058b..eab6897f 100644 --- a/server/robotserver/player.h +++ b/server/robotserver/player.h @@ -45,7 +45,6 @@ public: void _SMReconnect(f8::MsgHdr* hdr, const cs::SMReconnect& msg); void _SMWatchWar(f8::MsgHdr* hdr, const cs::SMWatchWar& msg); void _SMLeave(f8::MsgHdr* hdr, const cs::SMLeave& msg); - void _SMMatchCancel(f8::MsgHdr* hdr, const cs::SMMatchCancel& msg); void _SMJoinedNotify(f8::MsgHdr* hdr, const cs::SMJoinedNotify& msg); void _SMMapInfo(f8::MsgHdr* hdr, const cs::SMMapInfo& msg); void _SMUpdate(f8::MsgHdr* hdr, const cs::SMUpdate& msg); @@ -59,9 +58,7 @@ public: void _SMSysPiaoMsg(f8::MsgHdr* hdr, const cs::SMSysPiaoMsg& msg); void _SMShowCountdown(f8::MsgHdr* hdr, const cs::SMShowCountdown& msg); void _SMShowTeamUI(f8::MsgHdr* hdr, const cs::SMShowTeamUI& msg); - void _SMUpdateMatchInfo(f8::MsgHdr* hdr, const cs::SMUpdateMatchInfo& msg); void _SMGetItemNotify(f8::MsgHdr* hdr, const cs::SMGetItemNotify& msg); - void _SMMatchMemberMsgNotify(f8::MsgHdr* hdr, const cs::SMMatchMemberMsgNotify& msg); void _SMPvePassWave(f8::MsgHdr* hdr, const cs::SMPvePassWave& msg); void _SMTeamMarkTargetPosList(f8::MsgHdr* hdr, const cs::SMTeamMarkTargetPosList& msg); void _SMDebugCmd(f8::MsgHdr* hdr, const cs::SMDebugCmd& msg);