This commit is contained in:
aozhiwei 2023-01-11 17:50:40 +08:00
parent 4d32e1cc9b
commit a1cf45e9e3

View File

@ -18,6 +18,7 @@
#include "battledatacontext.h"
#include "collision.h"
#include "shot.h"
#include "movement.h"
#include "mt/Buff.h"
#include "mt/Skill.h"
@ -1129,7 +1130,15 @@ void Skill::ProcForthBackJumpPhase(const mt::SkillPhase* phase)
GlmHelper::Normalize(new_dir);
owner->SetMoveDir(new_dir);
owner->TryAddBuff(owner, buff_id2);
#if 1
Global::Instance()->verify_set_pos = 1;
owner->SetPos(pre_pos);
Global::Instance()->verify_set_pos = 0;
owner->GetMovement()->ClearPath();
owner->room->grid_service->MoveCreature(owner);
#else
owner->ForwardMove(distance);
#endif
}
owner->SetMoveDir(old_dir);
owner->TryAddBuffAndSetTime(owner,