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@ -2321,6 +2321,9 @@ void Creature::UpdateMove()
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GlmHelper::Normalize(dir);
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SetMoveDir(dir);
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}
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} else if (room->IsNewBieRoom() && IsNearGas()) {
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GetMutablePos() = old_pos;
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GetMovement()->ClearPath();
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}
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}
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}
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