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@ -470,7 +470,10 @@ float Car::GetMaxOil()
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void Car::DropItems(Obstacle* obstacle)
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{
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if (obstacle->meta->HasDrop()) {
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room->ScatterDrop(obstacle->GetPos().ToGlmVec3(), obstacle->meta->RandDrop());
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std::vector<int> drops = obstacle->meta->RandDrop();
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for (int drop_id : drops) {
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room->ScatterDrop(obstacle->GetPos().ToGlmVec3(), drop_id);
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}
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}
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}
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@ -301,9 +301,8 @@ std::string Hero::GetName()
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void Hero::DropItems(Obstacle* obstacle)
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{
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bool is_treasure_box = false;
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int drop_id = obstacle->meta->RandDrop();
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if (drop_id == 0) {
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return;
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std::vector<int> drops = obstacle->meta->RandDrop();
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for (int drop_id : drops) {
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room->ScatterDrop(obstacle->GetPos().ToGlmVec3(), drop_id);
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}
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room->ScatterDrop(obstacle->GetPos().ToGlmVec3(), drop_id);
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}
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@ -1903,15 +1903,10 @@ void Human::DecItem(int item_id, int item_num)
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void Human::DropItems(Obstacle* obstacle)
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{
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bool is_treasure_box = false;
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int drop_id = obstacle->meta->RandDrop();
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if (drop_id == 0) {
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return;
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std::vector<int> drops = obstacle->meta->RandDrop();
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for (int drop_id : drops) {
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room->ScatterDrop(obstacle->GetPos().ToGlmVec3(), drop_id);
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}
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if (drop_id == 0) {
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drop_id = obstacle->meta->RandDrop();
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}
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room->ScatterDrop(obstacle->GetPos().ToGlmVec3(), drop_id);
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if (is_treasure_box) {
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++box_drop_times_;
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} else {
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@ -120,18 +120,22 @@ namespace mt
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}
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}
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int MapThing::RandDrop() const
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std::vector<int> MapThing::RandDrop() const
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{
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if (HasDrop()) {
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int total_weight = std::get<1>(_drop[_drop.size() - 1]);
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int rnd = rand() % total_weight;
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for (auto& tuple : _drop) {
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if (rnd < std::get<1>(tuple)) {
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#if 0
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return std::get<0>(tuple);
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#endif
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}
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}
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}
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#if 0
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return 0;
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#endif
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}
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}
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@ -26,7 +26,7 @@ namespace mt
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bool HasDrop() const { return !_drop.empty();};
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void Init1();
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int RandDrop() const;
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std::vector<int> RandDrop() const;
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};
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@ -224,7 +224,10 @@ void Obstacle::OnExplosionHit(Explosion* e)
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if (IsDead(e->GetRoom())) {
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ProcDieExplosion(e->GetRoom());
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if (meta->HasDrop()) {
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e->GetRoom()->ScatterDrop(GetPos().ToGlmVec3(), meta->RandDrop());
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std::vector<int> drops = meta->RandDrop();
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for (int drop_id : drops) {
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e->GetRoom()->ScatterDrop(GetPos().ToGlmVec3(), drop_id);
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}
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}
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if (meta->thing_type() == kObstacleOilBucket) {
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const mt::MapThing* bomb_meta = mt::MapThing::GetById(meta->_int_param1);
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