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@ -159,7 +159,7 @@ void Room::Init()
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},
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&xtimer_attacher_);
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xtimer.SetIntervalWpEx
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(SERVER_FRAME_RATE * 3,
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(SERVER_FRAME_RATE * 1,
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[this] (int event, const a8::Args* args)
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{
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if (a8::TIMER_EXEC_EVENT == event) {
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@ -3739,12 +3739,12 @@ void Room::MobaBatterysUpdate()
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}
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return true;
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});
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if (!target.Get()) {
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if (!target.Get() || last_distance <= 0.000001f) {
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break;
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}
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glm::vec3 bullet_dir = GlmHelper::UP;
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GlmHelper::RotateY(bullet_dir, glm::radians(1.0f + (float)(rand() % 360)));
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glm::vec3 bullet_dir = target.Get()->GetPos().ToGlmVec3() - center;
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GlmHelper::Normalize(bullet_dir);
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const mt::Equip* weapon_meta = mt::Equip::GetById(std::get<2>(tuple));
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if (!weapon_meta) {
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@ -3761,7 +3761,7 @@ void Room::MobaBatterysUpdate()
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1,
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bullet_born_pos,
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bullet_dir,
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0,
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0, //last_distance,
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0,
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0,
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nullptr,
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