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@ -539,3 +539,16 @@ void Incubator::ShowHand()
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&room->xtimer_attacher_);
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hold_humans_.clear();
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}
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void Incubator::Clear(int save_num)
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{
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while (hold_humans_.size() > save_num) {
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Human* hum = hold_humans_.at(0);
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hum->BeKill(VP_Gas,
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TEXT("battle_server_killer_gas", "毒圈"),
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VW_Gas,
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VP_Gas,
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TEXT("battle_server_killer_gas", "毒圈"));
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hold_humans_.erase(hold_humans_.begin());
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}
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}
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@ -19,6 +19,7 @@ class Incubator
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int GetPveLeftTime();
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void NextWave();
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void ShowHand();
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void Clear(int save_num);
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private:
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bool CanSee(Human* hum, Human* exclude_hum);
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@ -3381,11 +3381,11 @@ void Room::GMFastForward()
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(
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[this] (Player* hum)
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{
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glm::vec3 point = glm::vec3(GetGasData().new_area_meta->GetLastArea()->x1(),
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glm::vec3 src_point = glm::vec3(GetGasData().new_area_meta->GetLastArea()->x1(),
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6.0f,
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GetGasData().new_area_meta->GetLastArea()->y1());
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{
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glm::vec3 center = hum->GetPos().ToGlmVec3();
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glm::vec3 center = src_point;
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map_instance->Scale(center);
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glm::vec3 point;
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bool ok = false;
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@ -3402,6 +3402,18 @@ void Room::GMFastForward()
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}
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}
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});
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GetIncubator()->Clear(6);
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for (auto& pair : human_hash_) {
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if (pair.second->IsAndroid() &&
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!a8::HasBitFlag(pair.second->status, CS_Disable)) {
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Human* hum = pair.second;
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hum->BeKill(VP_Gas,
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TEXT("battle_server_killer_gas", "毒圈"),
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VW_Gas,
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VP_Gas,
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TEXT("battle_server_killer_gas", "毒圈"));
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}
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}
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xtimer.SetTimeoutEx
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(
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1,
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