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@ -665,6 +665,7 @@ void Bullet::Check(float distance)
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},
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&sender.Get()->xtimer_attacher.timer_list_
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);
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sender.Get()->TryAddBuff(sender.Get(), gun_meta->int_param2);
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}
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}
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ForceRemove();
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@ -907,6 +908,7 @@ void Bullet::ProcFlyHook(Entity* target)
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&sender.Get()->xtimer_attacher.timer_list_
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);
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sender.Get()->RemoveBuffById(kKeepShotAnimiBuffId);
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sender.Get()->TryAddBuff(sender.Get(), gun_meta->int_param2);
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}
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void Bullet::ForceRemove()
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