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@ -3495,5 +3495,17 @@ void Room::LockRoom()
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bool Room::BulletCanReach(const glm::vec3& start, const glm::vec3& end)
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{
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glm::vec3 a_start = start;
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glm::vec3 a_end = end;
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glm::vec3 hit_point;
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bool hit_result = false;
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map_instance->Scale(a_start);
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map_instance->Scale(a_end);
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if (map_instance->Raycast(a_start, a_end, hit_point, hit_result)) {
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if (!hit_result) {
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return true;
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}
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}
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return false;
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}
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