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@ -11,6 +11,7 @@
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#include <f8/udplog.h>
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#include <f8/utils.h>
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#include <f8/timer.h>
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#include <f8/btmgr.h>
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#include "playermgr.h"
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#include "player.h"
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@ -186,6 +187,8 @@ void Room::UnInit()
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for (auto& pair : team_hash_) {
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delete pair.second;
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}
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f8::BtMgr::Instance()->BtDestory(room_agent_);
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room_agent_ = nullptr;
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team_hash_.clear();
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A8_SAFE_DELETE(frame_event_data);
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PerfMonitor::Instance()->alive_count -= alive_count_;
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