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@ -157,6 +157,15 @@ void MapInstance::Init()
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dtTileRef tile_ref = navmesh_->getTileRefAt(0, 0, 0);
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int i = 0;
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a8::Vec3 start;
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a8::Vec3 end;
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a8::Vec3 hit_point;
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start.x = 10;
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start.y = 10;
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start.z = 10;
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end = start;
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auto a = Raycast(0, start, end, hit_point);
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}
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#endif
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}
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