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@ -1029,9 +1029,7 @@ void Creature::ProcSkillPhase(const mt::SkillPhase* phase)
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target_distance,
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0,
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0);
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#if 0
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SetAttackDir(old_attack_dir);
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#endif
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}
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}
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} else {
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@ -1056,9 +1054,7 @@ void Creature::ProcSkillPhase(const mt::SkillPhase* phase)
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target_distance,
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0,
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0);
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#if 0
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SetAttackDir(old_attack_dir);
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#endif
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}
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}
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}
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