This commit is contained in:
aozhiwei 2023-12-05 16:48:02 +08:00
parent 0989bcc023
commit acaa1be334

View File

@ -612,6 +612,9 @@ void InternalShot(Creature* c,
c->power_idx = -1;
c->ClearAimingBuffs();
}
if (c->skill_hold_skill_id != 0) {
c->ClearSkillHoldState();
}
if (weapon_meta->id() == 20611) {
float angle = GlmHelper::CalcAngle(c->GetAttackDir(), GlmHelper::UP);
std::shared_ptr<std::vector<float>> buff_vars = std::make_shared<std::vector<float>>