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@ -2534,8 +2534,8 @@ void Creature::OnLand()
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//着陆
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//着陆
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RemoveBuffByEffectId(kBET_Jump);
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RemoveBuffByEffectId(kBET_Jump);
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RemoveBuffByEffectId(kBET_ThroughWall);
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RemoveBuffByEffectId(kBET_ThroughWall);
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#if 0
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#if 1
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if (IsAndroid() && team_uuid.empty()) {
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if (IsAndroid() && AsHuman()->team_uuid.empty()) {
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MustBeAddBuff(this, kBeRecycleBuffId);
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MustBeAddBuff(this, kBeRecycleBuffId);
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}
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}
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#endif
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#endif
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@ -77,6 +77,7 @@ void Incubator::AllocAndroid(Human* target, int num, std::vector<Human*>* androi
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int rand_len = rand() % mt::Param::s().incubator_rand_length;
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int rand_len = rand() % mt::Param::s().incubator_rand_length;
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Human* hum = hold_humans_.at(0);
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Human* hum = hold_humans_.at(0);
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glm::vec3 center = target->GetPos().ToGlmVec3() + dir * (float)(mt::Param::s().incubator_base_length + rand_len);
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glm::vec3 center = target->GetPos().ToGlmVec3() + dir * (float)(mt::Param::s().incubator_base_length + rand_len);
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room->map_instance->Scale(center);
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glm::vec3 point;
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glm::vec3 point;
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if (room->map_instance->FindRandomPointAroundCircle
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if (room->map_instance->FindRandomPointAroundCircle
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(
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(
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