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@ -641,6 +641,7 @@ void BattleDataContext::GetHeroLvQuality(long long& hero_uniid, int& hero_lv, in
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quality = hero_dto->Get("quality", 0).GetInt();
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}
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}
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hero_lv = owner_.Get()->GetHeroLevel();
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}
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void BattleDataContext::GetWeaponLvQuality(long long weapon_uniid, int& weapon_lv, int& quality)
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