diff --git a/server/gameserver/buff.cc b/server/gameserver/buff.cc index 89e4290f..1325e33b 100644 --- a/server/gameserver/buff.cc +++ b/server/gameserver/buff.cc @@ -1269,10 +1269,10 @@ void Buff::ProcCallFunc() { MetaData::Equip* weapon_meta = MetaMgr::Instance()->GetEquip(meta->int_param2); if (weapon_meta) { - for (int i = 0; i < 6; ++i) { + for (int i = 0; meta->param4_int_list.size(); ++i) { a8::Vec2 bullet_dir = a8::Vec2::UP; - bullet_dir.Rotate(60 * i / 180.f); - a8::Vec2 bullet_born_pos = owner->GetPos() + bullet_dir * 20; + bullet_dir.Rotate(meta->param4_int_list[i] / 180.f); + a8::Vec2 bullet_born_pos = owner->GetPos() + bullet_dir * meta->param3; int bullet_uniid = owner->room->AllocUniid(); owner->room->frame_event.AddBullet (bullet_uniid,