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@ -174,3 +174,8 @@ behaviac::EBTStatus BaseAgent::CoAttackTarget(int target_id)
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"CoAttackTarget"
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);
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}
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bool BaseAgent::HasBuffEffect(int buff_effect)
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{
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return owner_->HasBuffEffect(buff_effect);
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}
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@ -17,6 +17,7 @@ public:
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bool IsGameOver();
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bool HasTarget(float range);
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bool HasBuffEffect(int buff_effect);
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behaviac::EBTStatus CoAttackTarget(int target_id);
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