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@ -2412,9 +2412,11 @@ void Creature::UpdateMove()
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if (!GetMovement()->IsFindPath()) {
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GetMovement()->CalcTargetPos(mt::Param::s().move_step_len);
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if (!GetMovement()->UpdatePosition()) {
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#if 0
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if (IsPlayer()) {
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ShotFindPath();
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}
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#endif
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}
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}
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}
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@ -7,7 +7,6 @@ class Player;
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class SmokeMiTask : public MicroTask
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{
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public:
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Room* room = nullptr;
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Position bomb_pos;
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std::set<Player*> player_set;
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const mt::Buff* buff_meta = nullptr;
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