diff --git a/server/gameserver/buff/callfunc.cc b/server/gameserver/buff/callfunc.cc index f7acb01f..8ca5947e 100644 --- a/server/gameserver/buff/callfunc.cc +++ b/server/gameserver/buff/callfunc.cc @@ -482,7 +482,7 @@ void CallFuncBuff::ProcLightCircle() &event_args); context->active_skill_timer = owner->room->xtimer.SetTimeoutWpEx ( - skill->meta->_number_meta->_float_time / FRAME_RATE_MS, + skill->meta->_number_meta->_float_time * SERVER_FRAME_RATE, [this, context] (int event, const a8::Args* args) mutable { if (a8::TIMER_DELETE_EVENT == event) {