diff --git a/server/gameserver/incubator.cc b/server/gameserver/incubator.cc index 589a78e4..96624f9c 100644 --- a/server/gameserver/incubator.cc +++ b/server/gameserver/incubator.cc @@ -643,3 +643,8 @@ void Incubator::Rearrangement() } #endif } + +void Incubator::StartNewBattleMode() +{ + +} diff --git a/server/gameserver/incubator.h b/server/gameserver/incubator.h index 76faa197..ddd2b6b8 100644 --- a/server/gameserver/incubator.h +++ b/server/gameserver/incubator.h @@ -20,6 +20,7 @@ class Incubator void NextWave(); void ShowHand(); void Clear(int save_num); + void StartNewBattleMode(); private: bool CanSee(Human* hum, Human* exclude_hum); diff --git a/server/gameserver/room.cc b/server/gameserver/room.cc index bc52dae1..d26f7f80 100644 --- a/server/gameserver/room.cc +++ b/server/gameserver/room.cc @@ -4332,4 +4332,7 @@ void Room::MobaOver() void Room::SetNewBieBattle(int is_newbie_battle) { is_newbie_battle_ = is_newbie_battle; + if (is_newbie_battle_) { + GetIncubator()->StartNewBattleMode(); + } }