diff --git a/server/gameserver/pbutils.cc b/server/gameserver/pbutils.cc index edc49e8c..8db48315 100644 --- a/server/gameserver/pbutils.cc +++ b/server/gameserver/pbutils.cc @@ -2026,9 +2026,10 @@ void Human::NotifyObservers(cs::SMUpdate* msg, cs::MFActivePlayerData* active_pl } if (a8::XGetTickCount() - itr->second > 1000 * 10) { itr->second = a8::XGetTickCount(); - a8::XPrintf("LastSendUpdate account_id:%s socket_handle:%d\n", + a8::XPrintf("LastSendUpdate account_id:%s room_uuid:%s socket_handle:%d\n", { observer->AsPlayer()->account_id, + room->GetRoomUuid(), observer->socket_handle }); } @@ -2267,6 +2268,7 @@ void Human::ReJoin(long ip_saddr, int socket_handle) if (!IsPlayer()) { abort(); } + auto old_socket_handle = this->socket_handle; this->ip_saddr = ip_saddr; this->socket_handle = socket_handle; room->frame_event.AddEnterGame(GetWeakPtrRef()); @@ -2278,6 +2280,15 @@ void Human::ReJoin(long ip_saddr, int socket_handle) RefreshView(); room->NotifyUiUpdate(); PlayerMgr::Instance()->ReBindSocket(AsPlayer()); +#ifdef MYDEBUG + a8::XPrintf("ReJoin account_id:%s old_socket_handle:%d new_socket_handle:%d socket_handle:%d\n", + { + account_id, + old_socket_handle, + this->socket_handle, + socket_handle + }); +#endif if (room->IsMobaModeRoom()) { room->xtimer.SetIntervalEx (SERVER_FRAME_RATE, @@ -2418,6 +2429,13 @@ Player* PlayerMgr::CreatePlayerByCustomMember(Player* hum, int socket, std::shared_ptr member) { +#ifdef MYDEBUG + a8::XPrintf("CreatePlayerByCustomMember account_id:%s socket_handle:%d\n", + { + hum->account_id, + socket, + }); +#endif hum->socket_handle = socket; hum->ip_saddr = ip_saddr; hum->account_id = member->GetAccountId(); diff --git a/server/gameserver/playermgr.cc b/server/gameserver/playermgr.cc index 45144009..c4e5d224 100644 --- a/server/gameserver/playermgr.cc +++ b/server/gameserver/playermgr.cc @@ -53,7 +53,7 @@ void PlayerMgr::OnClientDisconnect(int socket_handle) RemovePlayerBySocket(socket_handle); hum->room->OnPlayerOffline(hum); #if MYDEBUG - a8::XPrintf("remove socket1 %d\n", {socket_handle}); + a8::XPrintf("remove socket1 account_id%s %d\n", {hum->account_id, socket_handle}); #endif } } @@ -118,5 +118,12 @@ void PlayerMgr::DecAccountNum(const std::string& account_id) void PlayerMgr::ReBindSocket(Player* hum) { +#ifdef MYDEBUG + a8::XPrintf("ReBindSocket account_id:%s socket_handle:%d\n", + { + hum->account_id, + hum->socket_handle + }); +#endif socket_hash_[hum->socket_handle] = hum; }