diff --git a/server/gameserver/room.cc b/server/gameserver/room.cc index 5c3fd957..85de1d1b 100644 --- a/server/gameserver/room.cc +++ b/server/gameserver/room.cc @@ -849,7 +849,6 @@ void Room::OnHumanDie(Human* hum) --PerfMonitor::Instance()->alive_count; RemoveFromAliveHumanHash(hum); NotifyUiUpdate(); - CheckShowHand(); } } @@ -2624,55 +2623,6 @@ void Room::SyncFrameData() frame_event.Clear(); } -void Room::CheckShowHand() -{ - if (show_handed_) { - return; - } -} - -void Room::ShowHand() -{ - std::vector players; - std::vector androids; - for (auto& pair : accountid_hash_) { - players.push_back(pair.second); - } - for (auto& pair : last_human_hash_) { - androids.push_back(pair.second); - } - for (size_t i = 0; i < players.size(); ++i) { - if (i >= androids.size()) { - break; - } - Player* target = players[i]; - Human* hum = androids[i]; - { - Position pos = target->GetPos(); - glm::vec3 dir = target->GetMoveDir(); - if (rand() % 100 < 80) { - GlmHelper::RotateY(dir, a8::RandAngle() / 2.0f); - } else { - GlmHelper::RotateY(dir, a8::RandAngle()); - } - // 999 - #if 1 - #else - pos = pos + dir * VIEW_RANGE; - #endif - if (OverBorder(pos.ToGlmVec3(), hum->GetRadius())) { - pos.SetX(target->GetPos().GetX()); - if (OverBorder(pos.ToGlmVec3(), hum->GetRadius())) { - pos = target->GetPos(); //!!! - } - } - hum->last_human_target = target; - hum->SetPos(pos); - EnableHuman(hum); - } - } -} - void Room::RemoveRescue(Human* hum) { for (auto& pair : human_hash_) { diff --git a/server/gameserver/room.h b/server/gameserver/room.h index 4b99ebc6..e41b5e64 100644 --- a/server/gameserver/room.h +++ b/server/gameserver/room.h @@ -314,7 +314,6 @@ private: void NewBieRoomStart(); bool CanAddToScene(Human* hum); void SyncFrameData(); - void CheckShowHand(); void InitAndroidAI(); void ForwardGasRing(int n); void InternalRemoveObjectLater(Entity* entity, a8::Attacher& entity_xtimer_attacher); diff --git a/server/gameserver/roommgr.cc b/server/gameserver/roommgr.cc index f9d7d15c..24aba4fd 100644 --- a/server/gameserver/roommgr.cc +++ b/server/gameserver/roommgr.cc @@ -37,75 +37,7 @@ const int HUM_NUM_DOWN_LIMIT = 2500; static RoomType_e GetHumanRoomType(const cs::CMJoin& msg, int& game_times) { - #if 1 return RoomType_OldBrid1; - #else - game_times = 0; - std::vector tmp_strings; - a8::Split(msg.pre_settlement_info(), tmp_strings, ','); - if (tmp_strings.size() < 3) { - return RT_NewBrid; - } - //游戏次数,吃鸡数,击杀数,段位 - game_times = a8::XValue(tmp_strings[0]); - int room_rank = tmp_strings.size() > 3 ? a8::XValue(tmp_strings[3]).GetInt() : 0; - time_t register_time = f8::ExtractRegisterTimeFromSessionId(msg.session_id()); - #if 1 - #else - if (!f8::IsOnlineEnv() || RoomMgr::Instance()->IsGM(msg)) { - game_times = 0; - if (!msg.team_uuid().empty()) { - game_times = 1; - } - } - #endif - - if (!msg.team_uuid().empty() && msg.team_members().size() > 1) { - for (auto& team_member : msg.team_members()) { - if (team_member.rank() > 0) { - if (team_member.rank() > room_rank) { - room_rank = team_member.rank(); - register_time = team_member.create_time(); - } else if(team_member.rank() == room_rank && - team_member.create_time() > register_time) { - register_time = team_member.create_time(); - } - } - } - } else { - #if 0 - if (msg.force_entry_newbie_room()) { - return RT_NewBrid; - } - #endif - if (game_times <= 0) { - return RT_NewBrid; - } else if (game_times == 1) { - return RT_MidBrid; - } - } - - if (!msg.team_uuid().empty() && msg.team_members().size() > 1) { - if (room_rank >= 0 && room_rank <= 6) { - return RoomType_OldBrid1; - } else if (a8::BetweenDays(Global::g_nowtime, register_time) <= 0) { - return RoomType_OldBrid2; - } else { - return RoomType_OldBrid3; - } - } else { - if (room_rank >= 0 && room_rank <= 6) { - //黄金段位以下 - return RoomType_OldBrid1; - } else if (a8::BetweenDays(Global::g_nowtime, register_time) <= 0) { - //第一天,黄金段位以上 - return RoomType_OldBrid2; - } else { - //其他 - return RoomType_OldBrid3; - } - } - #endif } void RoomMgr::Init() diff --git a/server/gameserver/team.cc b/server/gameserver/team.cc index 046f087b..87d72f5d 100644 --- a/server/gameserver/team.cc +++ b/server/gameserver/team.cc @@ -121,7 +121,7 @@ void Team::CombineBornPoint() member->FindLocation(); member->RefreshView(); room->grid_service->MoveCreature(member); - } else if (room->GetRoomType() == RoomType_MidBrid && !member->team_uuid.empty()){ + } else { room->EnableHuman(member); } }