From c8e12ec6ea9656316a933afdd504f5c4765e111d Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Thu, 29 Dec 2022 13:29:41 +0800 Subject: [PATCH] 1 --- server/gameserver/buff/bufffactory.cc | 80 +++++++++++++-------------- server/gameserver/buff/bufffactory.h | 1 + 2 files changed, 41 insertions(+), 40 deletions(-) diff --git a/server/gameserver/buff/bufffactory.cc b/server/gameserver/buff/bufffactory.cc index 3e512e8e..669d9577 100644 --- a/server/gameserver/buff/bufffactory.cc +++ b/server/gameserver/buff/bufffactory.cc @@ -4,46 +4,46 @@ #include "buff.h" -#include "add_car.h" -#include "add_inventory.h" -#include "autoshot.h" -#include "batch_add.h" -#include "beatback.h" -#include "become.h" -#include "bepull.h" -#include "berecycle.h" -#include "bufffactory.h" -#include "callfunc.h" -#include "camouflage.h" -#include "camouflage_addition.h" -#include "cond_add.h" -#include "delay_add.h" -#include "disperse.h" -#include "dive.h" -#include "driver.h" -#include "flashmove.h" -#include "hide.h" -#include "hold_shield.h" -#include "immune.h" -#include "in_water.h" -#include "internal_add.h" -#include "jump.h" -#include "jumpto.h" -#include "machine_gun.h" -#include "once_chg_attr.h" -#include "passenger.h" -#include "pull.h" -#include "pull_to_walkable.h" -#include "remove_car.h" -#include "rescuer.h" -#include "reserve.h" -#include "reserve_move.h" -#include "select_target_with_self_pos.h" -#include "sprint.h" -#include "summon_hero.h" -#include "summon_obstacle.h" -#include "turnover.h" -#include "use_skill.h" +#include "buff/add_car.h" +#include "buff/add_inventory.h" +#include "buff/autoshot.h" +#include "buff/batch_add.h" +#include "buff/beatback.h" +#include "buff/become.h" +#include "buff/bepull.h" +#include "buff/berecycle.h" +#include "buff/bufffactory.h" +#include "buff/callfunc.h" +#include "buff/camouflage.h" +#include "buff/camouflage_addition.h" +#include "buff/cond_add.h" +#include "buff/delay_add.h" +#include "buff/disperse.h" +#include "buff/dive.h" +#include "buff/driver.h" +#include "buff/flashmove.h" +#include "buff/hide.h" +#include "buff/hold_shield.h" +#include "buff/immune.h" +#include "buff/in_water.h" +#include "buff/internal_add.h" +#include "buff/jump.h" +#include "buff/jumpto.h" +#include "buff/machine_gun.h" +#include "buff/once_chg_attr.h" +#include "buff/passenger.h" +#include "buff/pull.h" +#include "buff/pull_to_walkable.h" +#include "buff/remove_car.h" +#include "buff/rescuer.h" +#include "buff/reserve.h" +#include "buff/reserve_move.h" +#include "buff/select_target_with_self_pos.h" +#include "buff/sprint.h" +#include "buff/summon_hero.h" +#include "buff/summon_obstacle.h" +#include "buff/turnover.h" +#include "buff/use_skill.h" #include "mt/Buff.h" diff --git a/server/gameserver/buff/bufffactory.h b/server/gameserver/buff/bufffactory.h index 5522af28..885ec59b 100644 --- a/server/gameserver/buff/bufffactory.h +++ b/server/gameserver/buff/bufffactory.h @@ -1,5 +1,6 @@ #pragma once +class Buff; class BuffFactory { public: