diff --git a/server/gameserver/framemaker.cc b/server/gameserver/framemaker.cc index c8d5cb30..21df349e 100644 --- a/server/gameserver/framemaker.cc +++ b/server/gameserver/framemaker.cc @@ -319,9 +319,11 @@ void FrameMaker::SerializeShots(cs::SMUpdate* msg, Room* room, Human* hum, Frame if (idx < room->frame_event_data->shots_.size()) { auto& tuple = room->frame_event_data->shots_[idx]; if (std::get<0>(tuple).Get() && hum->CanSee(std::get<0>(tuple).Get())) { +#if 0 if (std::get<0>(tuple).Get()->IsPlayer()) { a8::XPrintf("player shot\n", {}); } +#endif *msg->add_shots() = std::get<1>(tuple); } else { #ifdef MYDEBUG1