diff --git a/server/gameserver/netdata.cc b/server/gameserver/netdata.cc index 55f56ea6..05134e20 100644 --- a/server/gameserver/netdata.cc +++ b/server/gameserver/netdata.cc @@ -840,6 +840,11 @@ float BattleDataContext::CalcReceiveDmg(Creature* sender, float normal_dmg) return std::round(finaly_dmg); } +float BattleDataContext::CalcSkillReceiveDmg(Creature* sender, float normal_dmg) +{ + +} + float BattleDataContext::CalcDmg(Explosion* e) { g_calc_dmg_context = {0}; diff --git a/server/gameserver/netdata.h b/server/gameserver/netdata.h index f16245ad..2599006b 100644 --- a/server/gameserver/netdata.h +++ b/server/gameserver/netdata.h @@ -74,6 +74,7 @@ struct BattleDataContext float GetTenacityPct(); float GetRecoverHpAdd(); float CalcReceiveDmg(Creature* sender, float normal_dmg); + float CalcSkillReceiveDmg(Creature* sender, float normal_dmg); void SetReviveCoin(int num); int GetReviveCoin();